Koke Nunez – Environment Generalist in VFX

pouria / VFX/CGI / / 0 Comments
Koke Nunez, VFX Environment Generalist and Digital Matte Painter with expertise in visual development, set extensions, terrains, and environments, experienced with studios like Pixomondo, Cinesite, Jellyfish Pictures, and skilled in Photoshop, Cinema 4D, Maya, Houdini, and Unreal Engine 5
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I’m a digital artist working in the entertainment industry as a Digital Matte Painter and Environment Generalist artist. I’m specialized in environments from scratch to finish, visual development, set extensions, terrains and many more. I had the pleasure of working with many amazing people and companies such: MONTREUX PRODUCTIONS, Divide TV, Domestika, Core Animation, Skydance, Pixomondo, Jellyfish Pictures, Cinesite, The gnomon Workshop, and many more. SKILLS : Adobe Photoshop, Cinema 4D, Octane Render, Maya, Arnold Render, Nuke, World Creator, Quixel Megascans/Bridge, SpeedTree, Houdini, Unreal Engine 5, Shotgun, and more.