Saeid Gholizade – Video Game Developer

pouria / Game developer, Networking / / 0 Comments
Saeid Gholizade, developer and artist born in 1984, currently Unreal Engine Developer at PIXOMONDO Canada, with experience in animation rigging, VFX, game programming, tool development, and mobile app creation across multiple platforms and languages
About Saeid Gholizade: Read More

Developer/Artist
Saeid Gholizade
I started my career as a character rigger in animation industry and start writing code for my own tools, I stepped into VFX industry to expand my capabilities for more challenges, I dived into game industry to experience the unexpecteds, Now I am an Unreal Engine Developer in PIXOMONDO and just following the journey
Programming: I have been developing with many language along my path, such as c#, C++, objective-c, swift, python, java, mel
Game Dev: I have been developing games many library and engine, such as Cocos2d, Torque, Unity, Unreal Engine
Tools: I have been developing tools for many softwares, such as Maya, Blender, Unity, Unreal Engin, Nuke
Mobile App: I have been developing mobile apps on many platforms, such as J2ME, IOS, Android
Born 1984-Residence Canada