Known for:
Narrative-Driven Games, Horror Titles, Indie Game Production, Storytelling-Focused Experiences
Biography
Saman Kazemi is an independent game producer and creative lead whose journey in the world of video games began at an unusually early age. His connection to games started not only as a player, but as a storyteller—writing scenarios for the games he played and modifying maps on Nintendo consoles as early as eight years old. By the age of sixteen, his passion evolved into a serious exploration of 3D art and game creation.
He entered the professional game industry at the age of twenty, collaborating with the British studio Blueshade as a 3D Environment Artist on a point-and-click adventure project. This experience became a defining moment in his career, firmly establishing game development as his lifelong path.
In 2015, driven by a desire to tell personal stories through interactive media, Saman founded Lexip Games, an independent studio dedicated to narrative-driven experiences. Since then, he has produced more than eighteen projects across different scales and genres, with a strong emphasis on horror and story-focused games.
Although his primary role today is Producer and Creative Director, Saman remains deeply involved in all aspects of development. His hands-on approach spans game design, writing, narration, environment art, and even programming, reflecting his belief that strong games emerge from a holistic creative vision.
Skills & Expertise
- Video Game Production
- Narrative Design & Storytelling
- Horror Game Development
- Game Design
- 3D Environment Art
- Unity Game Development
Software & Tools
- Autodesk Maya
- Unity Engine
- Unreal Engine
- Adobe Photoshop
- Adobe After Effects
Professional Experience
3D Environment Artist — Blueshade Studio
2014 – 2015
Worked as an environment artist on a point-and-click game project. This role marked Saman’s first professional step into the international game industry and played a crucial role in shaping his future career direction.
Producer / Director — Lexip Games Studio
2015 – Present
Founder and creative lead of Lexip Games. Responsible for overseeing production, defining creative vision, managing narrative direction, and contributing directly to design, art, and development processes across more than eighteen projects.
Narration Artist & Game Designer — LeanGo Studio
2021 – Present
Contributes as a narration artist and game designer, focusing on storytelling, narrative structure, and player experience within interactive projects.
Creative Philosophy
Saman Kazemi believes that games are a powerful storytelling medium where emotion, atmosphere, and player agency intersect. His creative philosophy centers on narrative depth, psychological engagement, and immersive world-building—particularly within the horror genre. By staying involved across multiple disciplines, he ensures that each project maintains a cohesive artistic and emotional identity.
Sources:
• Personal statements
• Professional work history
• Studio and project descriptions
