Category: VFX/CGI

02 Aug

Omid Dabirsiaghi – VFX

Omid Dabirsiaghi, Iranian VFX compositor and on-set visual effects supervisor known for cinematic digital storytelling in high-profile Iranian films and TV series

VFX Compositor | On-set Visual Effects Supervisor
Known for: Khatoon, Tasian, World War III, Bi-Gonah, Turkish Coffee, At the End of the Night
Omid Dabirsiaghi is an Iranian visual effects artist and compositor with a deep focus on cinematic storytelling through digital techniques. With a background in architecture from Soore University, he transitioned into the world of VFX, bringing a sharp eye for structure, light, and detail into the frame. Since 2022, Omid has been working professionally as a VFX compositor at Ifa Studio, contributing to numerous high-profile Iranian films, TV series, and music videos. His core expertise lies in real-time on-set visual effects supervision and high-end compositing using software like NukeAfter EffectsPFTrackBlenderPhotoshop, and Houdini. Omid thrives in complex sequences involving explosions, stylized effects, and genre-specific aesthetics—especially within sci-fifantasy, and crime dramas. His collaborative approach across rotoscopy, 3D modeling, and camera tracking departments makes him a vital force in every production he’s involved in.
Some of his recent credits include: Play to Kill (2024), Khatoon (2021), Bi-Gonah (2022), Piccolo (2023), Let Me Go (2023), Turkish Coffee (2023), World War III (2023), Zoodpaz (2023), 6AM (2023), Alireza Ghorbani – Dar Zolf-e To Avizam (Music Video, 2023), Tehran Viper (2024), At the End of the Night (2024), Tasian (2024), Call Me Beautiful (2024)
He continues to collaborate on unannounced projects across the Iranian visual effects landscape.

25 Jul

Ali Ehtemami – VFX

Known for: Black Widow, Shang-Chi, Spider-Man, Jungle Cruise, Mortal Kombat, Avatar, Moon Knight, Willow
Ali Ehtemami is an accomplished Nuke compositor with extensive experience in the film industry since 2011. His career has taken him across the globe, working on numerous high-profile feature films and episodic shows. Some of the notable productions he has contributed to include Spider-Man: No Way Home, Black WidowJungle CruiseShang-ChiMortal KombatMoon KnightSnowpiercer 4Willow and many more. What sets Ali apart is his diverse background in cinematography. Before specializing in compositing, he held roles as a director, Director of Photography (DoP), editor, and colorist on various music videos and TV commercials. This background in visual storytelling provides him with a unique perspective when crafting visual effects for films and shows. Ali holds a bachelor’s degree in Software Engineering, which allows him to bridge the gap between creativity and technicality in his compositing career. He has leveraged his technical skills to develop numerous Nuke tools and Python automation scripts for the companies he has worked with. Additionally, Ali has designed workflow solutions and compositing templates to streamline processes in various productions.

24 Jul

Abbas Nazemi – CGI

Abbas Nazemi at rendering

Over 10 years of professional experience in 3D architecture visualization, interior and exterior designingwith several companies on contract based and freelancing, and having expertise in 3Ds Max, Auto Cad,Lumion, Zbrush, substance painter, megascans studio, Marvelous designer, speed tree, V-ray, corona, andphotoshop. looking for a position to explore my abilities, also focus on my academic and professionaladvancement. Furthermore, seeking challenging opportunities of growth and learning, for optimumutilization of my skills and contribute towards the growth and development of organization and myself.

22 Jul

Ronen Bekerman – 3DART/Visual Art

With over 20 years of professional experience as a 3d visualization artist in the Architectural Visualization Industry, Ronen has managed The Craft since 2015, crafting still images, animation, and VR experiences for clients worldwide. After serving seven years as an officer in the Israeli Navy, Ronen worked three years as a 3d design specialist at the leading Israeli firm Chyutin Architects, alongside his architecture studies at Tel Aviv University. In 2005, Ronen founded Polytown Media and has focused on the process of visualizing architecture ever since. In 2009, Ronen founded the popular ArchVIZ Blog at ronenbekerman.com and has been running it since, providing a place for the ArchVIZ community to share, learn, grow, and participate in challenges such as this one. Ronen is also a member of the SOA advisory board and the Jury for the Architizer A+ Awards.

22 Jul

Mahi Ghasemi – 3D fashion designer

Mahi Ghasemi at work


I’m Mahi Ghasemi, a 3D fashion designer and digital artist focused on creating real-time clothing for games and virtual characters. With a background in pattern making and garment construction, I design outfits that are both technically accurate and visually expressive.I use tools like Marvelous Designer, Blender, Substance Painter, and Unreal Engine to bring realistic, animation-ready garments to life. My goal is to blend traditional tailoring skills with modern 3D workflows to create designs that feel authentic, functional, and emotionally engaging.

21 Jul

Milad Peivandi – music producer


Milad Peivandi is a music producer and composer who has been actively creating music since 2015. His work focuses on electronic, ambient, and cinematic styles, often blending emotional depth with nostalgic and narrative-driven soundscapes. Inspired by personal experiences and modern urban life, Milad strives to craft immersive audio environments. He is particularly interested in expanding his professional career into the field of soundtrack composition for video games, films, and multimedia projects.

21 Jul

Parisa Khosravi – Architect/3DArt


Parisa Khosravi is fascinated by the interplay between historical and contemporary architecture, often exploring how contrasting ideas can coexist within the same space. Her interest lies in revealing the layers of time through design — allowing old and new elements to enrich one another rather than compete. Through her work in architectural and interior projects, she uses CG visualization not just as a representational tool, but as a way to test and communicate these contrasts. By visualizing materials, light, and spatial transitions, she brings conceptual tension to life — turning visualizations into a space for dialogue between tradition and innovation.

21 Jul

Fatemeh Ramazani – Architect/3DArt


Fatemeh Ramazani
CG Artist | Material & Rendering Specialist | Interior and Exterior Visualization DesignerFatemeh Ramazani is a specialist in 3D visualization, working extensively in rendering, animation, post-production, and advanced material creation. Her distinguishing strength lies in her meticulous attention to detail, particularly in material design and photorealistic environmental visualization for both interior and exterior projects.Combining technical expertise with an artistic perspective, she produces scenes that are not only visually striking but also enhance the spatial narrative of each project. Fatemeh is also skilled in 3D modeling and plays an active role throughout both conceptual and execution phases of projects. Her focused approach to visual depth, lighting, materials, and textures has established her as a reliable and precise collaborator in architectural and design workflow

19 Jul

Trifa Amini – Architect/3DArt


I am Trifa Amini, a graduate in Architectural Engineering with 6 years of work experience in the field of interior design and spatial arrangement. I have been familiar with the world of architecture for 16 years and am truly passionate about this field. What attracts me the most in this discipline is modern architecture, especially the concept of “less is more,” which is associated with the German architect Ludwig Mies van der Rohe.
I possess software skills in programs such as 3ds Max, V-Ray, AutoCAD, and Lumion.