Negar Raam – Graphic Designer & Multidisciplinary Artist













The world of game development is vast. From writing stories to coding engines, from drawing characters to balancing mechanics, every role is a crucial piece of the puzzle. But here’s the big question: which role fits you best?
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Short answer: Marketing and publishing teams handle the business side of game development—promoting, distributing, and monetizing the game so it reaches players worldwide.
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Short answer: A lighting artist designs and implements the lighting of a game’s world—using light, shadow, and color to create mood, guide the player, and support gameplay clarity.
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Short answer: A rigger builds the digital skeletons, controls, and deformation systems that allow 3D characters and creatures to move and be animated.
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Short answer: An animator brings characters, creatures, and objects to life by creating believable movement and performance that enhances gameplay and storytelling.
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Short answer: A character artist designs and builds the characters of a game—sculpting their shapes, details, and personalities into 3D models that bring them to life.
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