Tag: pazhvue

25 Jul

Corrine Yu – Programmer

Known for: Quake 2, Borderlands, Halo 4
You may be surprised to learn that Corrinne Yu’s work on Quake 2Borderlands, and Halo aren’t the most impressive parts of her portfolio.
A California State Polytechnic University, Pomona graduate, Corrinne also designed accelerator experiments for nuclear physics research. We’re not saying that research was inspired by video games, but we can’t discount the chance that it was.
Corrinne famously created new lighting techniques and dynamic radiosity algorithms during her work on Halo 4, which were then patented by Microsoft.

24 Jul

Jade Raymond – Programmer

Jade Raymond - Programmer

Known for: Assassin’s Creed, Watch Dogs, Far Cry 4
We’ve all heard of the Assassin’s Creed seriesWatch Dogs, and Far Cry 4, but did you know that Jade Raymond was the mind behind them all?
She started her career at Sony, before moving to Electronic Arts (EA) in 2003 to become a producer for The Sims Online. Her work caught the attention of Ubisoft Montreal, who hired her to lead the development of the first Assassin’s Creed game.
Raymond is currently heading her own independent studio, Haven Studios, creating a new original IP for the PlayStation.

24 Jul

Ayami Kojima – Artist and character designer

Ayami Kojima - Artist and character designer,

Known for: Castlevania series, Bloodstained: Ritual of the Night
Whether you’re a fan of the Netflix animated show or the classic games franchise, the Castlevania series wouldn’t be what it is today without Ayami Kojima.
A self-taught artist, talented designer, and avid shounen-manga fan, Ayami brought beloved characters like Alucard, Soma Cruz, and Simon Belmont to life with her amazing artistic talents.
Her work on Castlevania-inspired Bloodstained: Ritual of the Night is a perfect homage to the series, while remaining its own unique entry in the Metroidvania genre.

24 Jul

Kim Swift – Designer

Kim Swift speaking at a game development event,
10 Women In Game Development You Should Know,

Known for: Portal, Left 4 Dead, Half Life 2
Featured in Fortune magazine’s ‘30 under 30’ list of the most influential figures in the video game industry, Kim Swift revolutionised the way games approach level design with her work on the beloved Valve titles, Portal and Left 4 Dead.
Her recent efforts to create games specifically for the cloud have helped to ease the strain on Xbox consoles, allowing for a smoother gaming experience on Microsoft’s latest systems.

24 Jul

Lena Raine – Developer and composer

Known for: Celeste, Chicory: A Colorful Tale, Sackboy: A Big Adventure
Known best for her work on the soundtracks of CelesteChicory: A Colorful Tale, and MinecraftLena Raine is a constant fixture in the music library of any respectable gamer.
But did you know that Lena makes games, too? If you haven’t played ESC yet, you’re in for a narrative treat.

24 Jul

Megan Fox – Founder of Glass Bottom Games

Known for: SkateBIRD, Spartan Fist, Hot Tin Roof: The Cat That Wore A Fedora
Having taught herself how to code at the age of 11, Megan Fox (no, not that one!) embodies the ingenuity of the indie games industry.
Even the name of her studio, Glass Bottom Games (a reference to an issue many women in game development are all too familiar with), demonstrates her tenacity and will to succeed.
If you’re looking for games filled with cute critters and fascinating stories, give Hot Tin Roof: The Cat That Wore A FedoraSkateBIRD, or Spartan Fist a chance!

24 Jul

Amy Hennig – Director and script writer

Known for: Uncharted, Jak & Daxter, Legacy of KainAn American video game director and script writer, Amy Hennig shook up the world of video games with her work on the Legacy of Kain series, especially the Legacy of Kain: Soulreaver, where she acted as a director, producer, and writer.Most known for her work on the Uncharted series, she also contributed to the PlayStation classic, Jak & Daxter.

24 Jul

Abbas Nazemi – CGI

Abbas Nazemi at rendering

Over 10 years of professional experience in 3D architecture visualization, interior and exterior designingwith several companies on contract based and freelancing, and having expertise in 3Ds Max, Auto Cad,Lumion, Zbrush, substance painter, megascans studio, Marvelous designer, speed tree, V-ray, corona, andphotoshop. looking for a position to explore my abilities, also focus on my academic and professionaladvancement. Furthermore, seeking challenging opportunities of growth and learning, for optimumutilization of my skills and contribute towards the growth and development of organization and myself.