Terry Cavanagh – Video Game Designer





The environment was modeled in 3ds Max, arranged with Polygon Dashtool, and rendered in Unreal Engine.
Artist: Pouria Mojdeh


Game development may look overwhelming at first, but every great game is built on a few universal foundations. Whether you’re a student, an indie developer, or just curious about how games are made, understanding these basics will give you the right perspective to explore deeper.
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Senior Technical Game Designer, Unreal Authorized Instructor Unreal Engine 5

The world of game development is vast. From writing stories to coding engines, from drawing characters to balancing mechanics, every role is a crucial piece of the puzzle. But here’s the big question: which role fits you best?
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Short answer: A game developer builds the game, while a game designer defines how the game is played. One focuses on execution, the other on experience.
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Short answer: Marketing and publishing teams handle the business side of game development—promoting, distributing, and monetizing the game so it reaches players worldwide.
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Short answer: A QA tester ensures the quality of a game by playing it systematically, finding bugs, and reporting issues so the final product is polished, stable, and fun.
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Short answer: A programmer turns game ideas into working systems—writing the code that powers gameplay, graphics, physics, AI, tools, and everything in between.
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Short answer: A lighting artist designs and implements the lighting of a game’s world—using light, shadow, and color to create mood, guide the player, and support gameplay clarity.
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