Tag: unrealengine

22 Jul

Nobody’s Left


In a post-war apocalyptic city, ordinary men can no longer remain ordinary, adaptation is a survival must to protect your loved ones. take responsibility and lead this change in a game with emotional storytelling. remember! always expect the unexpected when nobody’s left to back you up!
As the global situation is becoming more fragile than ever, a war breaks out in a modern country that was always considered a place of peace. now the pre-war safe heaven is turned into a post-war apocalyptic city that follows no rules but the rules of the jungle. safety is no longer guaranteed, fear is present and survival is a must, all men have now only one duty, that is to protect their loved ones, but at what cost? you will find out…

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22 Jul

Graveyard Shift

Guarding the graveyard shift is often considered one of the most terrifying jobs globally, but night guarding at Whispering Winds Cemetery surpasses any other cemetery in horror! Being Night Security in this place will turn into a nightmare for you that you may never forget.

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22 Jul

Mahi Ghasemi – 3D fashion designer

Mahi Ghasemi at work


I’m Mahi Ghasemi, a 3D fashion designer and digital artist focused on creating real-time clothing for games and virtual characters. With a background in pattern making and garment construction, I design outfits that are both technically accurate and visually expressive.I use tools like Marvelous Designer, Blender, Substance Painter, and Unreal Engine to bring realistic, animation-ready garments to life. My goal is to blend traditional tailoring skills with modern 3D workflows to create designs that feel authentic, functional, and emotionally engaging.

21 Jul

Milad Peivandi – music producer


Milad Peivandi is a music producer and composer who has been actively creating music since 2015. His work focuses on electronic, ambient, and cinematic styles, often blending emotional depth with nostalgic and narrative-driven soundscapes. Inspired by personal experiences and modern urban life, Milad strives to craft immersive audio environments. He is particularly interested in expanding his professional career into the field of soundtrack composition for video games, films, and multimedia projects.