Zoomg is an online magazine covering video games, cinema, television, and gaming hardware. It provides reviews, news, and comprehensive coverage of major events such as E3, the Oscars, the Golden Globes, and Gamescom. Zoomg has been active since 2014.
I’m Ehsan Yazdani, a concept artist and visual storyteller driven by the thrill of building immersive worlds and unforgettable characters. With a background in illustration and years of experience across video games and animation, I specialize in creating atmospheric environments and cinematic designs that feel lived-in, emotional, and real. My work combines traditional artistry with digital tools like Photoshop, Blender, and ZBrush, blending strong visual storytelling with detailed textures, lighting, and design. Whether it’s a haunting character portrait or a sweeping dystopian landscape, my goal is always the same: to create visuals that spark imagination and leave a lasting impact. I’ve collaborated with international studios, contributed to both indie and larger-scale productions, and continue to push the limits of visual narrative through freelance projects and personal work. I’m currently expanding my portfolio with new IPs that explore themes of identity, decay, and transformation, fueled by a deep love for games, cinema, and mythology. Thanks for stopping by, if you’re looking to collaborate or just explore some art that tells a story, you’re in the right place.
Known for: Black Widow, Shang-Chi, Spider-Man, Jungle Cruise, Mortal Kombat, Avatar, Moon Knight, Willow Ali Ehtemami is an accomplished Nuke compositor with extensive experience in the film industry since 2011. His career has taken him across the globe, working on numerous high-profile feature films and episodic shows. Some of the notable productions he has contributed to include Spider-Man: No Way Home, Black Widow, Jungle Cruise, Shang-Chi, Mortal Kombat, Moon Knight, Snowpiercer 4, Willow and many more. What sets Ali apart is his diverse background in cinematography. Before specializing in compositing, he held roles as a director, Director of Photography (DoP), editor, and colorist on various music videos and TV commercials. This background in visual storytelling provides him with a unique perspective when crafting visual effects for films and shows. Ali holds a bachelor’s degree in Software Engineering, which allows him to bridge the gap between creativity and technicality in his compositing career. He has leveraged his technical skills to develop numerous Nuke tools and Python automation scripts for the companies he has worked with. Additionally, Ali has designed workflow solutions and compositing templates to streamline processes in various productions.
Known for: EasyAtmos, EasySnow, EasyMapper, EasyFog, EasyRain for Unreal Engine I’ve been working in the entertainment industry for the past 14 years. Some of my work includes VFX/CGI shots in Marvel’s Black Panther, and HBO’s Watchmen. I’m using this space to share as much information as I can about the industry and techniques to improve your art. Enjoy!
Dennis Talajic – is a video game designer. Dennis Talajic began his career in 2017 and has worked for companies such as BANDAI NAMCO Entertainment America, Playdigious, Tarsier Studios, Bandai Namco Entertainment and BANDAI NAMCO Entertainment US. Dennis Talajic’s first game was Little Nightmares which was released 8 years ago. Best Game Dennis Talajic contributed to was Little Nightmares. Dennis Talajic’s latest work is Little Nightmares which was released 8 years ago.
I’m Mahi Ghasemi, a 3D fashion designer and digital artist focused on creating real-time clothing for games and virtual characters. With a background in pattern making and garment construction, I design outfits that are both technically accurate and visually expressive.I use tools like Marvelous Designer, Blender, Substance Painter, and Unreal Engine to bring realistic, animation-ready garments to life. My goal is to blend traditional tailoring skills with modern 3D workflows to create designs that feel authentic, functional, and emotionally engaging.
Mostafa Safaei is an architect and the founder of Safaei Studio, with nearly 17 years of experience in architectural design and execution. His expertise spans interior architecture, industrial design, and a deep engagement with modern urban spatial thinking. Throughout his career, he has worked on residential projects—ranging from villas to apartment complexes—where precision, technical clarity, and a strong attention to detail are central to his design language. Safaei approaches architecture not merely as a response to functional needs, but as a platform for ideas that have yet to take form. His design process is rooted in minimalist and modern aesthetics, combined with a strong personal drawing style and a constant drive to challenge conventional spatial boundari