Tag: video game designer

24 Jul

Megan Fox – Founder of Glass Bottom Games

Known for: SkateBIRD, Spartan Fist, Hot Tin Roof: The Cat That Wore A Fedora
Having taught herself how to code at the age of 11, Megan Fox (no, not that one!) embodies the ingenuity of the indie games industry.
Even the name of her studio, Glass Bottom Games (a reference to an issue many women in game development are all too familiar with), demonstrates her tenacity and will to succeed.
If you’re looking for games filled with cute critters and fascinating stories, give Hot Tin Roof: The Cat That Wore A FedoraSkateBIRD, or Spartan Fist a chance!

24 Jul

Amy Hennig – Director and script writer

Known for: Uncharted, Jak & Daxter, Legacy of KainAn American video game director and script writer, Amy Hennig shook up the world of video games with her work on the Legacy of Kain series, especially the Legacy of Kain: Soulreaver, where she acted as a director, producer, and writer.Most known for her work on the Uncharted series, she also contributed to the PlayStation classic, Jak & Daxter.

23 Jul

INSIDE

Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.

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22 Jul

Ronen Bekerman – 3DART/Visual Art

With over 20 years of professional experience as a 3d visualization artist in the Architectural Visualization Industry, Ronen has managed The Craft since 2015, crafting still images, animation, and VR experiences for clients worldwide. After serving seven years as an officer in the Israeli Navy, Ronen worked three years as a 3d design specialist at the leading Israeli firm Chyutin Architects, alongside his architecture studies at Tel Aviv University. In 2005, Ronen founded Polytown Media and has focused on the process of visualizing architecture ever since. In 2009, Ronen founded the popular ArchVIZ Blog at ronenbekerman.com and has been running it since, providing a place for the ArchVIZ community to share, learn, grow, and participate in challenges such as this one. Ronen is also a member of the SOA advisory board and the Jury for the Architizer A+ Awards.

22 Jul

Nobody’s Left


In a post-war apocalyptic city, ordinary men can no longer remain ordinary, adaptation is a survival must to protect your loved ones. take responsibility and lead this change in a game with emotional storytelling. remember! always expect the unexpected when nobody’s left to back you up!
As the global situation is becoming more fragile than ever, a war breaks out in a modern country that was always considered a place of peace. now the pre-war safe heaven is turned into a post-war apocalyptic city that follows no rules but the rules of the jungle. safety is no longer guaranteed, fear is present and survival is a must, all men have now only one duty, that is to protect their loved ones, but at what cost? you will find out…

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