
Known for:
Game Criticism, Game Design Education, Game Studies, Level Design, Game Systems, Game Economy Research
Biography
Khosro Farrokhandeh is an Iranian game critic, researcher, and game design educator whose work focuses on the analysis, design, and critical study of video games. Since beginning his professional career in 2023, he has dedicated his efforts to exploring the theoretical and practical aspects of game design while contributing to the growth of game development education in Iran.
His areas of expertise include game criticism, game systems, level design, player experience, and game economy. Through teaching, research, and writing, he aims to bridge the gap between academic game studies and practical game development, encouraging a deeper understanding of interactive media.
Alongside his educational activities, Khosro has translated a variety of game design articles into Persian and is the author of the book Theory of Game Criticism, reflecting his ongoing interest in expanding Persian-language resources for game developers and researchers.
Professional Experience
Game Critic & Researcher
2023 – Present
- Conducts critical analysis and evaluation of video games.
- Researches game design theories and player experience.
- Produces educational content focused on game design and criticism.
Game Design Instructor
Teaches game design principles with an emphasis on gameplay analysis, design thinking, and interactive systems.
Game Designer — Dupacor Studio
Contributes to game design with a focus on:
- Game Design
- Level Design
- Movement Systems
- Game Economy Design
Founder — Chamrosh Studio
Founder of Chamrosh Studio, an independent team focused on game development and creative projects.
Publications
- Theory of Game Criticism (Book)
- Persian translations of game design and game studies articles
Areas of Expertise
- Game Criticism
- Game Research
- Game Design
- Level Design
- Gameplay Analysis
- Game Economy
- Game Education
- Interactive Systems
Creative Philosophy
Khosro believes that thoughtful criticism and research play a vital role in advancing the game industry. His work emphasizes understanding how gameplay systems, player experience, and design philosophy come together to create meaningful interactive experiences. Through education and analytical writing, he seeks to encourage more informed discussions around video games as both a creative medium and a field of study.
Sources
- Personal biography
- Professional profile
- Published works