
Known for:
Game Writing, Game Studies, Video Game Journalism, Literary Theory, Cultural Analysis, Editorial & Content Production
Biography
Yaghoub Davoudi is an Iranian game writer, researcher, and content producer whose work explores the intersection of video games, literature, cinema, and critical theory. With nearly a decade of professional experience in video game media, he has worked across editorial writing, translation, content production, social media management, and video production.
His research explores the relationships between interactive media, narrative, ideology, identity, subjectivity, and contemporary society. Drawing on an academic background in English Literature and Translation Studies, he approaches video games through the combined perspectives of literary criticism, cultural analysis, psychoanalysis, and contemporary critical theory.
Alongside his work in video game media, Yaghoub is currently developing independent educational projects that aim to make concepts from literary theory, critical theory, and the humanities more accessible through short-form video essays and educational content.
Professional Experience
Writer, Editor & Content Producer — Zoomg
2017 – 2026
Worked across multiple editorial and production roles at Zoomg, one of Iran’s leading video game and entertainment media platforms, including Translator, Senior Writer, Social Media Expert, Social Media Manager, and Production Manager.
His responsibilities included:
- Authored and published more than 2,200 articles, features, and news reports.
- Produced over 88,000 words of published editorial content.
- Generated more than 10 million cumulative page views across published content.
- Wrote and translated articles covering video games, cinema, technology, and popular culture.
- Produced analytical content combining game criticism, literary theory, cinema studies, and cultural analysis.
- Translated technical articles, interviews, book introductions, and long-form editorial content.
- Developed creative concepts and scripts for video productions.
- Contributed to the production of Loading, an 85-episode video game show.
- Managed editorial workflows and social media operations.
- Led an eight-person production team as Production Manager.
Loading received the Best Popular Program Award at the Aparat Festival.
Research Focus
Yaghoub’s research focuses on understanding video games as cultural and artistic texts. His work examines narrative, ideology, representation, subjectivity, player experience, and the relationship between interactive media and broader social and cultural structures.
His analytical approach is informed by English Literature, literary criticism, psychoanalysis, Marxist theory, cultural studies, and contemporary critical theory.
Academic Research
M.A. in English Literature (Ongoing)
His current academic research examines Jonathan Franzen’s The Corrections through Slavoj Žižek’s Lacanian reinterpretation of Marxist ideology.
His broader academic interests include:
- Game Studies
- Literary Theory
- Critical Theory
- Cultural Studies
- Ideology
- Psychoanalysis
- Subjectivity
- Capitalism
- Narrative Theory
- Interactive Storytelling
Independent Projects
Independent Video Essay & Educational Content
Yaghoub is currently developing an independent educational project focused on translating and explaining concepts from literary theory, criticism, philosophy, and the humanities through accessible short-form video essays.
The project seeks to make complex theoretical ideas more approachable while preserving their analytical depth and academic rigor, helping bridge academic discourse with contemporary popular culture.
Areas of Expertise
- Game Writing
- Game Studies
- Video Game Journalism
- Narrative Analysis
- Literary Theory
- Critical Theory
- Cultural Analysis
- Ideology & Media Studies
- Psychoanalysis & Literature
- Editorial Production
- Scriptwriting
- Translation
- Editorial Management
Creative Philosophy
Yaghoub believes that video games should be understood not only as entertainment products but also as complex cultural works capable of reflecting, reinforcing, and challenging ideas about society, identity, ideology, and human experience.
By combining nearly a decade of professional experience in video game media with an academic foundation in literature and critical theory, his work seeks to contribute to a deeper understanding of video games as both a creative medium and a serious subject of critical and academic inquiry.
Sources
- Personal Biography
- Professional Portfolio
- Published Works