Who Is a Rigger? Role, Skills, and Portfolio Tips

Short answer: A rigger builds the digital skeletons, controls, and deformation systems that allow 3D characters and creatures to move and be animated.
Read moreShort answer: A rigger builds the digital skeletons, controls, and deformation systems that allow 3D characters and creatures to move and be animated.
Read moreShort answer: An animator brings characters, creatures, and objects to life by creating believable movement and performance that enhances gameplay and storytelling.
Read moreShort answer: A texture artist creates the surface details—colors, materials, and patterns—that make 3D models look believable and visually appealing inside the game engine.
Read moreShort answer: An environment artist builds the worlds where players explore—designing and creating the 3D spaces, props, and atmospheres that bring the game’s universe to life.
Read moreShort answer: A concept artist visualizes ideas, characters, environments, and objects early in development—turning abstract concepts into clear visual references for the whole team.
Read moreShort answer: A narrative designer shapes how story, characters, and player choice integrate into gameplay—making narrative an active part of the experience, not just background text.
Read moreShort answer: A game director is the creative and managerial lead who ensures that every aspect of a game—design, art, story, sound, and technology—comes together into a unified vision.
Read moreShort answer: A level designer crafts the playable spaces—layouts, encounters, pacing, and moment-to-moment challenges—so the game’s rules turn into memorable experiences.
Read moreShort answer: A game designer defines how a game works and feels—its rules, systems, goals, challenges, and the moment-to-moment player experience.
Read moreEdwin Mojdeh earned his Master’s degree in Chemical Engineering from the University of Tehran in 2005. Following the completion of his mandatory military service, he moved to Norway to pursue doctoral studies. However, due to personal reasons, he decided to discontinue his Ph.D. program and returned to Iran. From there, Edwin built a successful career in the oil and gas industry, working with Petropars and the Iranian Offshore Engineering and Construction Company (IOEC) as a Senior Drilling Engineer for South Pars gas wells until 2018. He then immigrated to Canada, where he continued his academic journey at the University of Toronto, specializing in Web Design and Development. Alongside his studies, Edwin has been actively involved in the food manufacturing sector, serving as a Maintenance Manager.